Beginner

Night prep checklist

One daylight list for the house, the factory, and the camp, plus the modifier extra each list picks up.

Night prep checklist

One daylight list for the house, the factory, and the camp, plus the modifier extra each list picks up.

Use this as a lobby read before you ready up. The long versions are the night guides. This is only the order.

Every night

  • Agree on names for doors and lights before midnight.
  • One person calls threats. Everyone else confirms repairs.
  • Say "fueling" before a pour or a battery insert. That animation locks you.
  • Check the modifier icons. Each one adds a job, not just Coins.

Night 1

  1. Four outdoor cameras, aimed down approaches.
  2. Front door, kitchen window, piano window.
  3. Shed generator filled, spare gas can staged.
  4. Fuse box reset.
  5. Radio on.
  6. Front door closed before any generator run after 4 AM.

Bloodmoon: shorter day, so do this faster and expect a 4 AM rebound. Blizzard: assign a log runner who is not the fuel runner. Thunderstorm: the fuse runner is not also the only hammer. Party: someone watches the event text. Graves: pick one closet to jail an undead and do not use that closet for Larry.

Night 2

  1. Punch the time clock.
  2. Fix pressure pipes in the printed order for factory dollars.
  3. Buy UV Light for 30$ before 2 AM.
  4. Place cameras. Hammer the five floodlights, up to three repairs each.
  5. Find the Wrench before the 2 AM tower strike.
  6. Learn which computer button sends Repair Worker, and do not press it while Pest is on the cable.

Night 3

  1. Porch key, then the lodge.
  2. Every gas can, not a guessed count.
  3. Shotgun from the center table as you leave the mutation room.
  4. Trail Cameras up before you need ammo.
  5. Decide which cabin you are actually defending. Ecologist players should pick one and stay there.

If a wipe came from an empty generator, reread that night's fuel step. Queueing a harder night does not fix a missed can.

FAQ

Frequently Asked Questions

What are you trying to survive in Residence Massacre?

Prepare the map before midnight, then stay alive from 12 AM to 6 AM. Night 1 is the house and The Mutant. Night 2 is the factory. Night 3 is Lakeview Camp. You are not required to kill the anomaly to win a night.

Are there working Residence Massacre codes?

No active promo code was documented, and the game was not described as having a standing code box. Earn Coins from nights, memories, Endless, badges, and daily quests. Ignore lists that promise free Coins through surveys.

Who is Larry?

Larry is the community name for The Mutant, the quadruped anomaly on Night 1 and at the factory floodlights on Night 2. On Night 1, room lights scare him only while he is still at a window.

What happened to TIX?

In August 2026 the wallet label changed from TIX to Coins after Roblox moderation. Published notes say earn rates and shop prices stayed equivalent and only the name and icons changed.

Is Night 4 playable?

No. Night 4 is not released. The Night 3 ending with the soldiers is a story tease, not a fourth map. PvP was removed in January 2026 and has not been brought back on the pages covered here.

Does VIP still multiply Coins?

No. After the August 21, 2026 Night 1 Rework, VIP is a free quest refresh, a VIP label, and the Retro outfit. Double Coins still doubles night, memory, and Endless night payouts. It does not double quest rewards.